Since we are starting to get entries for our 2nd Virtual Rocket
Contest, I've discovered two bugs in RockSim 6.x. I also have two
Cluster Motor Problem: I specified a core motor tube, and then six
other tubes around it using the cluster wizard. They are all selected
as motor tubes, and they are all 29mm. However, when I go to load a
motor, it won't let me load the first tube on the list. If I use the
load all function, it will load properly, but if I wanted to do a
combination of different motors (e.g. H220T -> 2x H210R -> 2x I200W ->
2x G38BM), it won't let me. (note: this was how it was specific on
Fix: I went in and edited your design. I deleted all the motor tubes.
I then created an inside tube, used LOC 1.14 5" long and marked it
29mm as motor tube. I then saved that component. I exited and selected
that tube and selected cluster wizard. Choose the 6 around pattern
(notice it does not leave one in the middle). I then added a new
center inside tube as a 29mm motor mount and they all worked and
loaded fine. I did nothing with component name changing.
2-Stage Problem: When editing a two-stage, going from booster to
sustainer makes the sustainer parts loose their data. In other words,
open rocket for editing, start on booster fins, then go to sustainer
body tube, the sustainer will loose all length, location, etc.
information and come out and be on a no name component.
Fix: From the main viewer screen, select the 2-stage button, then go
in and edit only the booster stage. Come back out. From the main
viewer screen, then select the 1-stage button. Go in and edit only