Got my Gundam Second Version MSiA Today! - Review

Got my Gundam Second Version MSiA Today! - Review

Post by blazeeagl » Sat, 22 Sep 2001 11:57:53



I got this from Image Anime from UPS today!

First, Yes, as in the pics., it surpasses all other currently released
MSiA's in all areas, no doubt about it. It's so nice in fact, I consider it
an apology from Bandai for the horrible first RX-78-2 Gundam MSiA.

Articulation/Poses:
Double elbows and knees, swing forward and back shoulders (Yes, the
shoulders are not fragile at all!, have no worries) insanely flexiable
ankles, the armor skirts are barely touched when it kneels.

I'll have to explain the hands and wrists in detail:
You get three pairs of hands, left and right, (two fists, two saber gripping
hands, two trigger finger hands. The trigger hands can hold the gun VERY
well.

The wrists, while not ball joints, do offer that type of motion, I.E. the
wrists can turn, can tilt forward, backward and side to side, that type of
motion. Unlike the previous MSiA hands, the peg is in the wrist and the hole
is in the hand. To relieve worries, the hands still stay in fine, it takes
force to pop off the hands.

Waist can turn, but cannot tilt, as far as I can tell, from posing. All in
all, it's very poseable and flexiable, any pose seen in the anime seems to
be possible. My little sister found out it can even do disco poses! ^_^ Now,
where's an Chars Zaku II 2nd version, Bandai!?!? :)

Detailing/Panel lines/
Except for the yellow "neck/chest" part a bit, all panel lines are VERY thin
and VERY clean! Has an excellent paint job. The V fin is very sharp. It's a
very nice figure looks wise as well.

Weapons/Parts:
It comes with a beam rifle, two saber hilts (removeable from back pack), two
saber blades, bazooka, shield, bazooka "butt" clip, Gundam Hammer and Hyper
Hammer (both have metal chains), removeable back pack cover with ball joint
thruster nozzles (also has a hole to hook the shild to) that stays on just
fine, no worries, it's be designed to be removed over and over again.

The only very minor complaint is, when posing the figure, the hilts tend to
pop off the back pack alot, but are fine if the figure is just displayed.

The bazooka "butt" clip holds the bazooka fine, takes a little force to
remove the bazooka, haven't seen how well it stays on the figure itself yet,
though.

The figure isn't *** like at all, it's a very solid, durable and stable
figure, think like the RX-79 (G) Gundam figure, only better.

Wrap up:
All in all, it's a very fine figure and is a must for figures fans and
espcially MSiA and/or Gundam fans. Will answer any questions anyone may
have.

 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by Chris Fullbrigh » Sat, 22 Sep 2001 13:20:31


Hey man, submit a rumble at toyboxdx  (if they don't have one done on it
already)
Quote:

> I got this from Image Anime from UPS today!

> First, Yes, as in the pics., it surpasses all other currently released
> MSiA's in all areas, no doubt about it. It's so nice in fact, I consider it
> an apology from Bandai for the horrible first RX-78-2 Gundam MSiA.

> Articulation/Poses:
> Double elbows and knees, swing forward and back shoulders (Yes, the
> shoulders are not fragile at all!, have no worries) insanely flexiable
> ankles, the armor skirts are barely touched when it kneels.

> I'll have to explain the hands and wrists in detail:
> You get three pairs of hands, left and right, (two fists, two saber gripping
> hands, two trigger finger hands. The trigger hands can hold the gun VERY
> well.

> The wrists, while not ball joints, do offer that type of motion, I.E. the
> wrists can turn, can tilt forward, backward and side to side, that type of
> motion. Unlike the previous MSiA hands, the peg is in the wrist and the hole
> is in the hand. To relieve worries, the hands still stay in fine, it takes
> force to pop off the hands.

> Waist can turn, but cannot tilt, as far as I can tell, from posing. All in
> all, it's very poseable and flexiable, any pose seen in the anime seems to
> be possible. My little sister found out it can even do disco poses! ^_^ Now,
> where's an Chars Zaku II 2nd version, Bandai!?!? :)

> Detailing/Panel lines/
> Except for the yellow "neck/chest" part a bit, all panel lines are VERY thin
> and VERY clean! Has an excellent paint job. The V fin is very sharp. It's a
> very nice figure looks wise as well.

> Weapons/Parts:
> It comes with a beam rifle, two saber hilts (removeable from back pack), two
> saber blades, bazooka, shield, bazooka "butt" clip, Gundam Hammer and Hyper
> Hammer (both have metal chains), removeable back pack cover with ball joint
> thruster nozzles (also has a hole to hook the shild to) that stays on just
> fine, no worries, it's be designed to be removed over and over again.

> The only very minor complaint is, when posing the figure, the hilts tend to
> pop off the back pack alot, but are fine if the figure is just displayed.

> The bazooka "butt" clip holds the bazooka fine, takes a little force to
> remove the bazooka, haven't seen how well it stays on the figure itself yet,
> though.

> The figure isn't *** like at all, it's a very solid, durable and stable
> figure, think like the RX-79 (G) Gundam figure, only better.

> Wrap up:
> All in all, it's a very fine figure and is a must for figures fans and
> espcially MSiA and/or Gundam fans. Will answer any questions anyone may
> have.


 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by blazeeagl » Sat, 22 Sep 2001 13:42:37


I may do that, got to take pics first, though. I do plan on posting pics of
it online, though.

Forgot one thing:

The sheilds handle is ball jointed and has a peg that plugs into the arm,
that while not ball jointed, does move as well.


Quote:
> Hey man, submit a rumble at toyboxdx  (if they don't have one done on it
> already)


> > I got this from Image Anime from UPS today!

> > First, Yes, as in the pics., it surpasses all other currently released
> > MSiA's in all areas, no doubt about it. It's so nice in fact, I consider
it
> > an apology from Bandai for the horrible first RX-78-2 Gundam MSiA.

> > Articulation/Poses:
> > Double elbows and knees, swing forward and back shoulders (Yes, the
> > shoulders are not fragile at all!, have no worries) insanely flexiable
> > ankles, the armor skirts are barely touched when it kneels.

> > I'll have to explain the hands and wrists in detail:
> > You get three pairs of hands, left and right, (two fists, two saber
gripping
> > hands, two trigger finger hands. The trigger hands can hold the gun VERY
> > well.

> > The wrists, while not ball joints, do offer that type of motion, I.E.
the
> > wrists can turn, can tilt forward, backward and side to side, that type
of
> > motion. Unlike the previous MSiA hands, the peg is in the wrist and the
hole
> > is in the hand. To relieve worries, the hands still stay in fine, it
takes
> > force to pop off the hands.

> > Waist can turn, but cannot tilt, as far as I can tell, from posing. All
in
> > all, it's very poseable and flexiable, any pose seen in the anime seems
to
> > be possible. My little sister found out it can even do disco poses! ^_^
Now,
> > where's an Chars Zaku II 2nd version, Bandai!?!? :)

> > Detailing/Panel lines/
> > Except for the yellow "neck/chest" part a bit, all panel lines are VERY
thin
> > and VERY clean! Has an excellent paint job. The V fin is very sharp.
It's a
> > very nice figure looks wise as well.

> > Weapons/Parts:
> > It comes with a beam rifle, two saber hilts (removeable from back pack),
two
> > saber blades, bazooka, shield, bazooka "butt" clip, Gundam Hammer and
Hyper
> > Hammer (both have metal chains), removeable back pack cover with ball
joint
> > thruster nozzles (also has a hole to hook the shild to) that stays on
just
> > fine, no worries, it's be designed to be removed over and over again.

> > The only very minor complaint is, when posing the figure, the hilts tend
to
> > pop off the back pack alot, but are fine if the figure is just
displayed.

> > The bazooka "butt" clip holds the bazooka fine, takes a little force to
> > remove the bazooka, haven't seen how well it stays on the figure itself
yet,
> > though.

> > The figure isn't *** like at all, it's a very solid, durable and
stable
> > figure, think like the RX-79 (G) Gundam figure, only better.

> > Wrap up:
> > All in all, it's a very fine figure and is a must for figures fans and
> > espcially MSiA and/or Gundam fans. Will answer any questions anyone may
> > have.

 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by Prabal Nand » Mon, 24 Sep 2001 00:44:30


Quote:
> I got this from Image Anime from UPS today!

   Hey, how much was it, BTW?

Quote:
> First, Yes, as in the pics., it surpasses all other currently released
> MSiA's in all areas, no doubt about it. It's so nice in fact, I consider
it
> an apology from Bandai for the horrible first RX-78-2 Gundam MSiA.

   Cool, but they've made up for that time and time again... after all, the
original was the first MSIA ever, so we can't be TOO *** them.
    For me, all will be forgiven when we get MSIA GM 2.0!

Quote:
> Articulation/Poses:
> Double elbows and knees, swing forward and back shoulders (Yes, the

   Cool! How do they handle the knees and elbows? Does the forearm/calf have
to slide away from the joint to get it to work?

Quote:
> shoulders are not fragile at all!, have no worries) insanely flexiable
> ankles, the armor skirts are barely touched when it kneels.

   Cool! Are the ankles anything like those on the MSIA Gundam 1.5? Are the
skirt armors 'independantly' flexible?

Quote:
> I'll have to explain the hands and wrists in detail:
> You get three pairs of hands, left and right, (two fists, two saber
gripping
> hands, two trigger finger hands. The trigger hands can hold the gun VERY

  Excellent, and they seem to look more 'model-like' too!

Quote:
> The wrists, while not ball joints, do offer that type of motion, I.E. the
> wrists can turn, can tilt forward, backward and side to side, that type of
> motion. Unlike the previous MSiA hands, the peg is in the wrist and the

hole

   How does THAT work? Is the tilting joint in the forearm or something?
Interesting! It sounds more like the Chogokin gundam than previous MSIAs!

Quote:
> Waist can turn, but cannot tilt, as far as I can tell, from posing. All in

   Well, I definately saw some pictures that show it can tilt from side to
side (like the HGUC Gundam AND front to back... perhaps you need to 'raise'
the torso a bit to get it to work?

Quote:
> all, it's very poseable and flexiable, any pose seen in the anime seems to
> be possible. My little sister found out it can even do disco poses! ^_^
Now,
> where's an Chars Zaku II 2nd version, Bandai!?!? :)

   Ah, the Zaku is good enough, especially after you do Crazy Probe's
modifications... but I want a GM 2.0 NOW!

Quote:
> Detailing/Panel lines/
> Except for the yellow "neck/chest" part a bit, all panel lines are VERY
thin
> and VERY clean! Has an excellent paint job. The V fin is very sharp. It's
a
> very nice figure looks wise as well.

   Oooh! New technology!
    And I see it's got the lines of the MG, except even BETTER... man,
Bandai keeps out-doing itself time and time again!

Quote:
> It comes with a beam rifle, two saber hilts (removeable from back pack),
two
> saber blades, bazooka, shield, bazooka "butt" clip, Gundam Hammer and

Hyper
 > Hammer (both have metal chains), removeable back pack cover with ball
joint

   Hope these are made of firmer plastic than in the past... what's the
difference between the Gundam and Hyper hammers? What's the 'internal'
backpack detail like? MG-Style?

Quote:
>thruster nozzles (also has a hole to hook the shild to) that stays on just
> fine, no worries, it's be designed to be removed over and over again.
> The figure isn't *** like at all, it's a very solid, durable and stable
> figure, think like the RX-79 (G) Gundam figure, only better.

   Cool! Advanced new MSIA technology that I hope will become 'standard'...
wonder if this guy has any chance of being released in the US while there
are still so many original MSIA Gundams out there?

Quote:
> Wrap up:
> All in all, it's a very fine figure and is a must for figures fans and
> espcially MSiA and/or Gundam fans. Will answer any questions anyone may

   Everyone needs it NOW!
   Finally, a MSIA I _want_ them to do color variations on! Go BANDAI!
 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by blazeeagl » Mon, 24 Sep 2001 13:53:03


Probe,

Have you got your Gundam Second Version yet? :) You'll love it.

Everyone/Probe,

After messing with it more, Here's what I discovered:

 The hands are indeed ball jointed, lot's of wrist motion. The ankles have
two ball joints, one at where it connects to the leg and one where the foot
connects to the ankle. It can do a handstand with the feet FLAT aganist the
table! Its just unbelieveable how poseable this little guy is! Kneeling is a
breeze as well, it's also very stable while kneeling.

  The shield's hand grip is ball jointed to the shield, allowing for tons of
realstic shield poses. [Correction - It also has a peg on the shield to lock
the shield into place, while still able to bend it's elbow.] I can even pose
it with the Gundams eyes looking through the eye slot, with the guns scope
still in sight so it appears it's protecting itself while "aiming" it's gun!
The guns scope is moveable, so is the hand grip.

  It's kind of expensive (for me at least), but all MSiA's could benefit
from the 2nd Ver. style. Also, As long as I get at least a 2nd Ver. Zaku II
and GM, I'll be set. A 2nd Ver. Gouf and Guncannon would be extra nice! :)

--
BlazeEagle
"Believing a Sign of Zeta"
    --Zeta Gundam

 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by blazeeagl » Tue, 25 Sep 2001 09:00:18


Quote:

>    Hey, how much was it, BTW?

$20, with $5 shipping. Because there's no Discover Card Office in Japan,
couldn't order it from HLJ.(a relative let me order it)

Quote:
>    Cool, but they've made up for that time and time again... after all,
the
> original was the first MSIA ever, so we can't be TOO *** them.

Yep, I agree.

Quote:
>     For me, all will be forgiven when we get MSIA GM 2.0!

Yep, need an 2.0 GM. I want a 2.0 Zaku II more though. Zaku II is a much
cooler grunt then then the GM is.

Quote:
>    Cool! How do they handle the knees and elbows? Does the forearm/calf
have
> to slide away from the joint to get it to work?

No, not really. The forearms do just a bit, but not excatly like the
chogokin.

Quote:
>    Cool! Are the ankles anything like those on the MSIA Gundam 1.5? Are
the
> skirt armors 'independantly' flexible?

I don't have the 1.5 one, please describe how it's ankles work to help
answer your question. It's hard to tell if they move or not, as they barely
intefere with the legs movement.

Quote:
>   Excellent, and they seem to look more 'model-like' too!

Yep they are. They do not suffer from "mitten hand" either! :)

Quote:
>    How does THAT work? Is the tilting joint in the forearm or something?
> Interesting! It sounds more like the Chogokin gundam than previous MSIAs!

I took another look and the "peg" IS an ball joint. The hand plugs in with a
pop, on a ball joint.

Quote:
>    Well, I definately saw some pictures that show it can tilt from side to
> side (like the HGUC Gundam AND front to back... perhaps you need to
'raise'
> the torso a bit to get it to work?

I'll try that to see if that works.

Quote:
>    Ah, the Zaku is good enough, especially after you do Crazy Probe's
> modifications... but I want a GM 2.0 NOW!

No, the Zaku is not okay, once you own a Gundam Second Version. You cannot
see the light of the mighty Gundam Second Version, you must experince it!
^_^

Quote:
>    Oooh! New technology!
>     And I see it's got the lines of the MG, except even BETTER... man,

Seems like it.

Quote:
> Bandai keeps out-doing itself time and time again!

Yep.

Quote:
>    Hope these are made of firmer plastic than in the past...

Sure are. No ***ism at all.

what's the

Quote:
> difference between the Gundam and Hyper hammers? What's the 'internal'
> backpack detail like? MG-Style?

One is normal and one has extended spikes. See the Gundam Hammer is manual
powered while the hyper hammer is rocket powered, in the TV series. Not
insane, but the back pack internal details are neat.

Quote:
>    Cool! Advanced new MSIA technology that I hope will become
'standard'...
> wonder if this guy has any chance of being released in the US while there
> are still so many original MSIA Gundams out there?

I sure hope it becomes standard.

Quote:
>    Everyone needs it NOW!
>    Finally, a MSIA I _want_ them to do color variations on! Go BANDAI!

Yep, I totally agree.

--
BlazeEagle
"Believing a Sign of Zeta"
    --Zeta Gundam

 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by Paul Seg » Tue, 25 Sep 2001 09:18:39


Quote:
>Subject: Re: Got my Gundam Second Version MSiA Today! - Review

>Date: 9/22/01 11:44 AM Eastern Daylight Time

>> It comes with a beam rifle, two saber hilts (removeable from back pack), two
>> saber blades, bazooka, shield, bazooka "butt" clip, Gundam Hammer and Hyper
>> Hammer (both have metal chains), removeable back pack cover with ball joint

>   Hope these are made of firmer plastic than in the past... what's the
>difference between the Gundam and Hyper hammers?

The Hyper Hammer has pointier spikes, and little indented thrusters. At least,
that's the difference between the designs of the two weapons.

Paul Segal, posting from AOL, because of Google being annoying.

I am an Old Skool Robot.
I am Samurized For Your Protection

 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by Paul Seg » Tue, 25 Sep 2001 09:33:45


Quote:
>Subject: Re: Got my Gundam Second Version MSiA Today! - Review

>Date: 9/23/01 8:00 PM Eastern Daylight Time


>>    Cool! Are the ankles anything like those on the MSIA Gundam 1.5? Are the
>> skirt armors 'independantly' flexible?

>I don't have the 1.5 one, please describe how it's ankles work to help
>answer your question.

They have a ball joint in the calf connected by a rod to a hinge in the foot.
The hinge only moves a bit forward, but bends 90 degrees backwards - it can be
used to point the toe straight down.

Paul Segal, posting from AOL, because of Google being annoying.

I am an Old Skool Robot.
I am Samurized For Your Protection

 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by T Wong the C » Tue, 25 Sep 2001 10:06:16


Quote:
> Everyone/Probe,

Well, I guess a giant bug wouldn't really count as a person...

Quote:
> connects to the ankle. It can do a handstand with the feet FLAT aganist the
> table! Its just unbelieveable how poseable this little guy is! Kneeling is a

A handstand with feet on the table? You're talking about the Matrix
dance move, right?

Quote:
>   It's kind of expensive (for me at least), but all MSiA's could benefit
> from the 2nd Ver. style. Also, As long as I get at least a 2nd Ver. Zaku II
> and GM, I'll be set. A 2nd Ver. Gouf and Guncannon would be extra nice! :)

If this was the basis for ALL future MSiA, I swear I'd live to be
200...
 
 
 

Got my Gundam Second Version MSiA Today! - Review

Post by blazeeagl » Tue, 25 Sep 2001 11:38:34



Quote:
> A handstand with feet on the table? You're talking about the Matrix
> dance move, right?

  Oh, opps, my error! I meant a push up with feet flat on the table.

Quote:
> If this was the basis for ALL future MSiA, I swear I'd live to be
> 200...

  I sure hope ALL Future MSiA's are second version as well. It'd a toy crime
otherwise! ^_^ I see no reason why only one will just get the 2.0
treatment...
Knowing Bandai, we'll likely get at least a 2.0 Char's Zaku II followed by a
GM. I don't see them going back to 2.0 other ones though.

  This better get a US release, just for the fact that it'll blow all US
toys away.

--
BlazeEagle
"Believing a Sign of Zeta"
    --Zeta Gundam